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Open Dungeons A free fantasy roleplaying game

Dawn's Wrath

Cleric Spells Sacred Powers Level: 5
Dawn's Wrath

Spell Details

Casting Time Turn
Range 120 feet
Duration Instant
Target 40-foot radius area
Saving Throw DEX Quick (half damage on successful save)

Effect

You call down the brilliant light of dawn to scour your enemies. All creatures in the area take 5d6 radiant damage. Undead and creatures vulnerable to sunlight take double damage, and if they fail the Quick save they are also repelled for 1 minute.

Scaling

At 6th level, the damage increases to 6d6 radiant damage. At 9th level, you can choose to make the effect selective, affecting only creatures of your choice within the area.

Special Notes

The burst of light is visible for dozens of miles and dispels magical darkness in the burst and suppresses such effects within 120 feet for 1 minute. Repelled creatures must use their movement to move as far away as possible and may attempt a Mind save at the end of each turn to end the effect.

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