Open Dungeons RPG presents
Realms GuideAtlas of the Infinite
There is no edge. There is no outside.
There is only the infinite middle.
Upper Resonance Reaches
The Divine Realms
Intent creates law
Where belief shapes matter and a god's will and the fabric of existence are the same thing.

Mortal / Divine
Gate Keeper threshold
The medium between all things
The Ethereal World
Thought has physical form
Between all things flows the Ethereal. When a wizard teleports, when a prayer travels to its god, when a soul departs a body - it passes through here.






Form / Dream
Gate Keeper threshold
Scattered through the infinite middle
The Specialty Realms
A single quality, grown into a universe
Places defined by a single dominant quality of experience that has accumulated enough weight to become a universe.







Life / Death
Gate Keeper threshold

The dense center
The Material Realm
Physics governs
Not one world. Infinite worlds - each governed by physics, each separated from the others by vast stretches of Ethereal. Every campaign world that has ever hosted an Open Dungeons session exists here.
It is also the only realm where reality feels most certain, which makes it the easiest place to forget that certainty is only another kind of faith.

Order / Entropy
Gate Keeper threshold
Lower Resonance Reaches
The Lower Realms
Entropy is law
The lower realms are not one hell. They are many. Reality is dense here in a way that resists hope.





Thought / Void
The last threshold
Beneath the last threshold
The DepthsBelow Thought
The place where thought itself becomes difficult, where language retreats, where the self thins to its most essential components.
Go furtherI went in to bring someone back. I want to be precise about that.
Davan Crucis
You cannot stand outside it to observe it. You are inside it.
You have always been inside it.






