New Player
To become an old pro, read these 45 pages.
- Core Guide (10 pages)
- Character Builder (27 pages)
- Armor and Gear (3 pages)
- Wizard Spells: First Castings (4 pages)
- Cleric Spells: Sacred Beginnings (4 pages)
Finally a role-playing game that gives agency back to the Dungeon Narrator, no account needed, no edition fatigue, and ensures immersion. Introduction
Start with the part you want to play.
Create a hero, make daring choices, and discover the world one scene at a time.
Show my starting books 02 I want to be theShape your world and portray its dangers.
Show my starting books 03 We are playingSkip the browsing. See the smallest set of guides your group needs to begin.
Take the fastest pathTo become an old pro, read these 45 pages.
To master the game read these 80+ pages.


























