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Monster Trove: Old Fears and Hungry Things

Adze

Medium

About

By day the adze passes for an ordinary person. At night its hunger slips free as a firefly-bright shape that enters through cracks, feeds on sleeping blood and leaves sickness behind.

Stats

HP 62
AC 16
DR 1
Attacks 1
Attack: 2d6+2

Save Rolls

Quick 4
Tough 1
Mind 3
Default Save TN (based on HP): 13

Traits

Alignment: Impartial Vile (Schemer)
Intelligence: Average (8-10)
Magic Resistance: +2 to saves against spells
Adze - Image Coming Soon

Special Attack

Blood-Light: the adze becomes a Tiny flying light and moves through any opening wider than a coin. Drain the Sleeper: piercing, melee 5 ft, +4 to hit, 2d6+2; a sleeping or unconscious target takes an additional 2d6 damage and becomes weary.

Special Defense

Two Bodies, One Hunger: while in light form, ordinary weapons deal only 1 damage to it. If trapped inside a sealed bottle, jar or room before dawn, it returns to human form and loses this protection. Naming the human body aloud forces an immediate Mind save; on a failed save it changes back.

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