DN Guide

DN Guide
The Three Pillars of DN Authority
The DN's Real Job
When to Channel Your Inner DN
Inflation: The Silent Campaign Killer
Why Magic Item Inflation Hurts
The Alternative Economy
Consistency: The Immersion Contract
Repelled
Attrition and Fighting
Resting - Hit Point Recovery
What is a Creature?
What is a Humanoid?
Divine Effects
Damage Reduction
Magic Items
Coins
Torches
Lanterns
Potions
Scrolls
Probability Roll
Holy vs Unholy
Weary Condition
What an Encounter Really Is
Encounters at High Level
The Real Killer
Think in Sequences, Not Singles
Mix Encounter Types
Give Signs of Strain
Magic Items Use by Class
Magic Stacking and Nature of Magic
Magical Resistance vs. Immunity
Magical Backlash
Touch or Target Range
Trigger Spells
Spell Interruption
Saving Rolls
Magical Healing
Combat Timing
Turn and Round
Day Cycles
Night Vision
Twilight Sight
Dark Sense
Thermal Vision
Vision Adjudication Notes
Lower Realm Creatures
Magic and Spell Resistance
Wizard Spell Learning
Spell Scaling
Damage Type Descriptions
Duration Per Level
Mindless Undead and Mind Saves
Adventures Made Easy
Bring It to Life
Deities and Clerics
Cosmos and Realms
Treasure and Class
Worldbuilding for DNs
Level 10 - Apex of Mortals
Bonus Content!