Spell Details
Effect
You conjure divine flames that burn based on the target's moral standing. The spell deals 5d8 fire damage. If the target has committed grave evil acts, they take an additional 2d8 radiant damage, and if they fail the Tough save they are also wracked with guilt, becoming stunned until the end of their next turn.
Scaling
At 6th level, the fire damage increases to 6d8, and the radiant damage increases to 3d8. At 9th level, you can target up to 3 creatures within 30 feet of each other.
Special Notes
The flames burn with divine authority and cannot be extinguished by mundane means. The DN determines what constitutes "grave evil acts" for the additional effects.