Shipgrave Crab
About
A huge crab armored in salvaged wreckage - hull planks, anchors, and a barnacled figurehead riding its back like a crown. It clatters out of the surf sideways, claws wide, and pins the first thing it can reach. Break the junk off its shell and it softens, but until then it crushes and sweeps with the weight of a sunken ship.
Stats
Save Rolls
Traits
Special Attack
Anchor Claw: bludgeoning/piercing, melee/10 ft, +6 to hit, 3d8+5 and held. Wreckage Sweep: 15-ft arc, save Dex Quick, cooldown 3 rounds.
Special Defense
Wreck Shell: DR 4; called shots can break planks/anchors and lower DR while creating hazardous debris. Senses: Night Vision (90 ft), Vibration Sense (feels movement, water vibration, 60 ft).