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Monster Trove for Seasoned Adventurers

Siegeback Turtle

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About

An ancient turtle with a shell like a broken keep, slow enough to be terrain and strong enough to be a monster.

Stats

HP 413
AC 18
DR 5
Attacks 3
Attack: 3d10+6

Save Rolls

Quick 3
Tough 6
Mind 3
Default Save TN (based on HP): 5

Traits

Alignment: Impartial Impartial (Wanderer)
Intelligence: Animal (1)
Magic Resistance: -
Siegeback Turtle - Image Coming Soon

Special Attack

Shell Crush: bludgeoning, melee/15 ft, +6 to hit, 3d10+6. Siege Tremor: 30-ft radius, save Dex Quick or knocked prone and structures crack, cooldown 3 rounds.

Special Defense

Fortress Shell: DR 5 and +2 AC from above/front. Weak points exist beneath, around eyes, and under lifted shell edges. Senses: Night Vision (60 ft).

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