Maze Stalker
About
A hunched sand-and-bone hybrid that moves in silence through the labyrinth, striking from blind corners and retreating before anyone can answer. You hear nothing before the claws.
Stats
Save Rolls
Traits
Special Attack
Claw: slashing, melee, +4 to hit, 1d6+2 slashing. Ambush: if undetected (Wisdom check TN 16), its first strike hits automatically.
Special Defense
Hit-and-Run: after taking 8 or more damage it breaks off and repositions for a fresh ambush. Senses: Vibration Sense (feels movement, 60 ft), Night Vision (60 ft).