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Monster Trove for Seasoned Adventurers

Ghost

Medium

About

A soul anchored to the place of its death by an unfinished grievance, replaying its final torment and dragging the living into it. It can slip into the bodies of the unwary and wear them like a stolen coat.

Stats

HP 150
AC 15
DR 0
Attacks 1
Attack: 3d6+5

Save Rolls

Quick 3
Tough 2
Mind 3
Default Save TN (based on HP): 9

Traits

Alignment: Impartial Vile (Schemer)
Intelligence: Average (8-10)
Magic Resistance: -
Ghost - Image Coming Soon

Special Attack

Withering Touch: necrotic, melee 5 ft, +4 to hit, 3d6+5 necrotic. Possession: control, 5 ft, save Wis Mind, the ghost enters and controls a humanoid on a failed save until driven out, cooldown 3 rounds. Horrifying Visage: 60 ft, save Wis Mind, frightened and aged on a failed save, cooldown 3 rounds.

Special Defense

Incorporeal: moves through objects; resists nonmagical damage. Ethereal Jaunt: can shift to the ethereal plane and back. Senses: Night Vision (60 ft), Living Sense (feels the living, 60 ft).

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