Ghost Ship
About
A Ghost Ship is a drowned vessel returning with torn sails full of wind that living sailors cannot feel. Its crew repeat the final voyage, signal for aid, or attempt to exchange places with anyone who boards. Hull, rigging, drowned crew, and the memory of the disaster act together as one haunted body.
Stats
Save Rolls
Traits
Special Attack
Broadside of the Drowned: creatures in a 60 ft line make a Quick save. A failure deals 3d8 cold and bludgeoning damage and carries the creature 15 ft toward deep water.
Special Defense
Complete the Voyage: recovering the log, naming the wreck, or delivering its final cargo removes 50 HP and prevents Broadside of the Drowned. It cannot travel beyond the route on which it sank.