Elephant
About
A grey mountain of muscle and memory, gentle until threatened and unstoppable once roused, that flattens whatever stands between it and its herd. Its charge can level a stockade.
Stats
Save Rolls
Traits
Special Attack
Tusk Gore: piercing, melee 10 ft, +1 to hit, 2d10+6 piercing. Trunk Slam: bludgeoning, melee 10 ft, 2d8+6 bludgeoning; a Medium or smaller target is held on a hit. Trample: bludgeoning, after moving at least 20 ft it stamps a prone creature for 3d8 (half on a Dex Quick save), cooldown 2 rounds.
Special Defense
Towering Bulk: too massive to be knocked prone or held. Herd Memory: cannot be surprised and never forgets a threat. Senses: Twilight Sight, Keen Smell.