Elemental

Large

About

Living forms of raw nature given shape - fire, water, air, or earth bound together by energy. Elementals cannot be harmed by their own element and reshape their surroundings without thought. They strike with the same force that birthed them: heat, pressure, flood, or wind. Type: Fire, Water, Air, or Earth (chosen by DN)

Stats

HP 53
AC 14
DR 2
Attacks 1
Attack: 3d6+3

Save Rolls

Quick 2
Tough 2
Mind 1
Default Save TN (based on HP): 14

Traits

Alignment: Impartial Impartial (Wanderer)
Intelligence: Average (8-10)
Magic Resistance: -

Special Attack

Element Surge: 30 ft, save Dex Quick, fail save roll 3d4+3 elemental, cooldown 3 rounds.

Special Defense

Elemental Nature, Damage Immunity

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