Spell Details
Effect
You create a transparent sphere of pure force that completely encases the target. The capsule is extremely durable and prevents the target from moving, attacking, or casting spells. The target must succeed on a Quick save or be trapped within the capsule. The target may attempt a Quick save at the end of each of its turns to end the effect.
Scaling
At 6th level, you can create up to two capsules simultaneously.
At 9th level, the capsule becomes nearly unbreakable, requiring 50 HP of force, fire, or thunder damage to shatter.
Special Notes
The capsule is airtight; creatures that need air begin suffocating per core rules after 1 minute.