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16 spells found

Cataclysm Tempest

Level 7 Wizard Spells Mystic Powers
Time: Turn Range: 300 feet Duration: Sustained, up to 1 minute, plus 30 seconds per caster level
You summon a massive storm of apocalyptic proportions that fills the target area. The tempest includes lightning, thunder, hail, wind, and rain. Each creature that starts its turn in the area takes 4d8 lightning damage and 2d8 bludgeoning damage from hail, and must succeed on a Quick save or be knocked prone and deafened.

Deathmark

Level 7 Wizard Spells Mystic Powers
Time: Turn Range: 120 feet Duration: 30 minutes, plus 5 minutes per caster level
You mark the target with a powerful curse that slowly drains their life force. The target must succeed on a Mind save or be marked with a dark sigil. While marked, the target takes 3d8 necrotic damage at the start of each turn and cannot regain hit points by any means.

Future of the Land

Level 7 Wizard Spells Mystic Powers
Time: Turn Range: 500 feet Duration: Sustained, up to 30 minutes, plus 5 minutes per caster level
You glimpse into the future and reshape the present to match what you see. You can alter the landscape, weather, and even the flow of time within the target area. The spell creates permanent changes that affect the future of the land and all who dwell within it.

Ghostform

Level 7 Wizard Spells Mystic Powers
Time: Turn Range: Self Duration: Sustained, up to 30 minutes, plus 5 minutes per caster level
You transform your body into pure ethereal energy, becoming a ghost-like entity. While in this form, you can pass through solid objects and are immune to physical weapon damage (but spells and magical attacks still affect you normally). You cannot make physical attacks while in this form.

Grand Sanctum

Level 7 Wizard Spells Mystic Powers
Time: Turn Range: 60 feet Duration: 4 hours, plus 30 minutes per caster level
You create a massive magical sanctuary that provides complete protection and comfort. The sanctum includes living quarters, magical lighting, climate control, and protection from all forms of intrusion. Nothing that would cause harm can enter, including range weapons and magic that intend to harm. The area becomes a pocket dimension of your own design.

Hidden Stasis

Level 7 Wizard Spells Mystic Powers
Time: Turn Range: Touch Duration: Until dispelled
You place the target in a state of perfect stasis, freezing them in time and space. The target becomes completely immobile and invulnerable to all forms of damage and aging. A willing creature is placed in stasis automatically. An unwilling creature may attempt a Tough save to resist; on a failed save it is affected […]

Invert Gravity

Level 7 Wizard Spells Mystic Powers
Time: Turn Range: 120 feet Duration: Sustained, up to 1 minute, plus 30 seconds per caster level
You reverse the direction of gravity within the target area. All creatures and objects within the sphere fall upward toward the ceiling or sky. Creatures must succeed on a Quick save or be affected by the inverted gravity. The effect creates a spectacular display of floating objects and creatures.

Legion Form

Level 7 Wizard Spells Mystic Powers
Time: Turn Range: Self Duration: Sustained, up to 10 minutes, plus 2 minutes per caster level
You transform into a massive entity composed of multiple bodies merged into one. While transformed, your attacks deal 5d8 bludgeoning damage and you gain DR 3 against all damage. The transformation lasts up to 5 rounds. Your form appears as a shifting mass of bodies.

Mirrorform

Level 7 Wizard Spells Mystic Powers
Time: Turn Range: 60 feet Duration: Sustained, up to 1 minute, plus 30 seconds per caster level
You create a perfect mirror duplicate of the target that mimics their every action and thought. The duplicate has the same statistics and abilities as the original but is under your control and disappears if struck once. The duplicate appears as a shimmering reflection of the target.