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Grand Sanctum

Wizard Spells Mystic Powers Level: 7
Grand Sanctum

Spell Details

Casting Time Turn
Range 60 feet
Duration 4 hours, plus 30 minutes per caster level
Target 100-foot cube
Saving Throw None

Effect

You create a massive magical sanctuary that provides complete protection and comfort. The sanctum includes living quarters, magical lighting, climate control, and protection from all forms of intrusion. Nothing that would cause harm can enter, including range weapons and magic that intend to harm. The area becomes a pocket dimension of your own design.

Scaling

At 9th level, the sanctum can accommodate up to 12 creatures and includes additional magical amenities like wine, etc.

Special Notes

The DN may limit the extent of magical amenities available.

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