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Open Dungeons A free fantasy roleplaying game

Hidden Stasis

Wizard Spells Mystic Powers Level: 7
Hidden Stasis

Spell Details

Casting Time Turn
Range Touch
Duration Until dispelled
Target One willing creature or object
Saving Throw CON Tough (unwilling targets only; negates, repeats at end of turn)

Effect

You place the target in a state of perfect stasis, freezing them in time and space. The target becomes completely immobile and invulnerable to all forms of damage and aging. A willing creature is placed in stasis automatically. An unwilling creature may attempt a Tough save to resist; on a failed save it is affected but repeats the save at the end of each of its turns, ending the effect on a success. The stasis field is nearly invisible and can only be detected by powerful magic.

Scaling

At 9th level, you can place up to three targets in stasis simultaneously.

Special Notes

The stasis can only be ended early by a successful Tough save, or when you choose to release the target. This spell is typically used for preserving allies or valuable objects.

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