Skip to content
Open Dungeons A free fantasy roleplaying game

Wrathstorm

Cleric Spells Sacred Powers Level: 7
Wrathstorm

Spell Details

Casting Time Turn
Range 300 feet
Duration Sustained, up to 1 minute, plus 30 seconds per level
Target 120-foot radius area
Saving Throw DEX Quick (effect depends on chosen storm mode)

Effect

You summon a devastating storm of divine wrath that follows your commands. On your turn while you focus, choose one mode:
• **Hail and rain:** each creature in the area takes 3d6 cold damage (Quick save half).
• **Lightning:** up to three creatures you choose in the area each take 4d8 lightning damage (Quick save half).
• **Winds:** creatures you choose in the area must succeed on a Quick save or are knocked prone and pushed up to 30 feet in a direction you choose.
You may move the storm's center up to 60 feet on your turn while you focus.

Special Notes

You choose the storm's effects each round when you focus. The storm is clearly supernatural, with lightning that strikes from clear skies and rain that falls upward if desired. Creatures knocked prone by winds must succeed on a Tough save to stand up on their next turn.

Leave a Comment

0 Comments

Comments are kept focused and respectful.
Maximum 1000 characters. All comments are reviewed before appearing.
Please do not include any URLs or website addresses in your comment.

Please do not include your email address here.
1000 characters remaining
Type OD to confirm you are not a bot: