Spell Details
Effect
You channel powerful restorative energy to heal grievous wounds and restore vitality. The
target regains 3d8+3 hit points and is cured of minor ailments such as weakness, confusion,
Weary, temporarily blinded, etc. but not if magically induced.
Scaling
At 6th level, the healing increases to 5d8+4 hit points.
Special Notes
This spell has no effect on constructs or undead.