Minor Renewal

Level: Level 2

Spell Details

Casting Time Turn
Range Touch
Duration Instant
Target One creature
Saving Throw None

Effect

You channel restorative energy to cure minor ailments and restore vitality. The target regains
2d6+2 hit points. The healing appears as warm, silver light.

Scaling

At 6th level, the healing increases to 3d8+3 hit points.

Special Notes

This spell has no effect on constructs or undead. The DN determines what constitutes a "minor" curse for this spell.

Leave a Comment

0 Comments

Comments are kept focused and respectful.
Maximum 1000 characters. All comments are reviewed before appearing.
Please do not include any URLs or website addresses in your comment.

Please do not include your email address here.
1000 characters remaining
Type OD to confirm you are not a bot: