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Mend Wound

Cleric Spells for First Blessings Level: 1
Mend Wound

Spell Details

Casting Time Turn
Range Touch
Duration Instant
Target One creature
Saving Throw None

Effect

You channel healing energy to mend wounds and restore vitality. The target regains 1d8+2 hit
points. The healing appears as a warm, golden glow that flows from your hands into the tar-
get's wounds.

Scaling

At 6th level, the healing increases to 2d8+4 hit points. At 9th level, the healing increases to 3d8+6 hit points.

Special Notes

This spell has no effect on constructs or undead.

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