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16 spells found

Blessed Freedom

Level 4 Cleric Spells Sacred Powers
Time: Turn Range: Touch Duration: Instant
You channel divine power to break physical and magical bonds. This spell frees the target from paralysis, petrification, restraints, holds, and magical compulsions. It also removes up to three different conditions simultaneously: charmed, frightened, stunned, or slowed.

Command Waters

Level 4 Cleric Spells Sacred Powers
Time: Turn Range: 120 feet Duration: 10 minutes, plus 2 minutes per level
You gain control over a body of water, able to shape it to your will. You can part water to create dry passages, raise it into walls or barriers, or cause it to flow in unnatural directions. On your turn, you may move the affected water up to 20 feet. The water can support the […]

Divine Exile

Level 4 Cleric Spells Sacred Powers
Time: Turn Range: 60 feet Duration: Instant
You speak a word of divine authority that forcibly banishes an otherworldly creature back to its home realm. The target takes 4d8 radiant damage whether or not it resists, and must succeed on a Mind save or be banished for 24 hours, plus 6 hours per level.

Judgment Flame

Level 4 Cleric Spells Sacred Powers
Time: Turn Range: 60 feet Duration: Instant
You call forth flames of divine judgment that burn the guilty while sparing the innocent. All creatures in the area take 3d6 fire damage. Creatures that have committed acts of murder, betrayal, or grave sacrilege (murder in cold blood, betrayal of sworn oaths, desecration of sacred sites) take double damage, and if they fail the […]

Light's Wrath

Level 4 Cleric Spells Sacred Powers
Time: Turn Range: 90 feet Duration: Sustained, up to 1 minute, plus 30 seconds per level
You mark the target with burning radiance that follows them relentlessly. The target must succeed on a Tough save or be surrounded by blazing light that deals 2d8 radiant damage at the start of each of their turns. The light ignores invisibility and magical darkness. Line of effect is required; total cover blocks the damage. […]

Litany of Wrath

Level 4 Cleric Spells Sacred Powers
Time: Turn Range: 60 feet Duration: Instant
You speak a prayer of divine retribution that strikes multiple foes with divine power. Each target takes 3d6 radiant damage. Undead and fiends take an additional 1d6 damage, and if they fail the Tough save they are also repelled until the end of their next turn.

Mountain's Heart

Level 4 Cleric Spells Sacred Powers
Time: Turn Range: Touch Duration: 30 minutes, plus 5 minutes per level
You imbue the targets with the enduring strength of stone and earth. They gain +2 DR against weapon attacks, +3 on Tough saves vs being shoved, knocked prone, or otherwise forcibly moved, and immunity to fatigue from physical exertion. Their skin takes on a subtle stone-like texture.

Nature's Freedom

Level 4 Cleric Spells Sacred Powers
Time: Turn Range: Touch Duration: 1 hour, plus 10 minutes per level
You grant the targets the ability to move through natural environments with perfect ease. They can climb trees and cliffs at their full movement speed, swim without needing to surface for air, and move through thick vegetation without being slowed or taking damage from thorns.

Oracle's Sight

Level 4 Cleric Spells Sacred Powers
Time: Turn Range: Self Duration: 10 minutes, plus 2 minutes per level
You open your divine sight to perceive truth and hidden knowledge. You can see through illusions, detect invisible creatures and objects, see the true form of shapeshifters, and perceive magical auras. You also gain insight into the immediate future, gaining +2 AC and +2 to all saves.

Sculpt Stone

Level 4 Cleric Spells Sacred Powers
Time: Turn Range: Touch Duration: Permanent unless dispelled by 4th-level magic or higher.
You reshape solid stone as if it were soft clay. You can create passages, stairs, simple furniture, or basic architectural features. The stone retains its structural integrity and hardness once shaped. You cannot create complex mechanisms or fine details smaller than your fist.

Searing Benediction

Level 4 Cleric Spells Sacred Powers
Time: Turn Range: 90 feet Duration: Instant
You call down divine wrath in the form of a blazing column of divine fire. The spell deals 4d8 radiant damage. If the target is undead, a fiend, or an evil creature and fails the Tough save, it is also stunned until the end of its next turn.

Sentinel Spirit

Level 4 Cleric Spells Sacred Powers
Time: 3 Turns Range: Touch Duration: 8 hours
You call forth a guardian spirit from beyond the veil and bind it to guard a location. The spirit is invisible and incorporeal, able to observe the area and communicate telepathically with you if you are within 1 mile. It can sound a mental alarm when specific conditions are met (creatures entering, violence, magic being […]