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Open Dungeons A free fantasy roleplaying game
Monster Trove for Seasoned Adventurers

Spine Tyrant

Medium

About

Powerful devils with spined bodies and muscular builds, their forms are covered in sharp barbs that can impale and grasp enemies. These elite warriors serve as commanders in infernal armies, their teleportation abilities and barbed attacks making them deadly opponents.

Stats

HP 110
AC 15
DR 0
Attacks 2
Attack: 1d8+3, 1d8+3

Save Rolls

Quick 2
Tough 4
Mind 0
Default Save TN (based on HP): 11

Traits

Alignment: Orderly Vile (Tyrant)
Intelligence: Average (8-10)
Magic Resistance: -
Spine Tyrant - Image Coming Soon

Special Attack

Slam: bludgeoning, melee 5 ft, +2 to hit, 1d8+3, 1d8+3. Barbed Grasp: physical, melee, on hit: held (escape check), piercing damage each round, cooldown 1 round. Phase Step: teleport, 30 ft, quick action, cooldown 1 round.

Special Defense

Dark Sense: senses, perceives in darkness within 30 ft even without line of sight. Devilish Nature: endurance, resists nonmagical fire and poison, immune to mundane charm/fear.

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