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Monster Trove: Old Fears and Hungry Things

Skeleton

Medium

About

A skeleton is a dead frame held upright by a command, a curse or the residue of a violent place. It understands no fear and follows the shortest interpretation of its instruction.

Stats

HP 14
AC 11
DR 1
Attacks 1
Attack: 1d6+1

Save Rolls

Quick 0
Tough 1
Mind -1
Default Save TN (based on HP): 16

Traits

Alignment: Orderly Impartial (Arbiter)
Intelligence: Non-Intelligent (0)
Magic Resistance:
Skeleton - Image Coming Soon

Special Attack

Bone Weapon: bludgeoning, piercing or slashing, melee 5 ft, +1 to hit, 1d6+1. Grasping Bones: instead of dealing damage, it may hold a target it hits until the target wins a Strength Chance Roll.

Special Defense

Bare Bones: piercing attacks deal half damage, while bludgeoning attacks ignore its DR. Turn Undead affects it normally. Spoken proof that its command has been completed causes it to stop for 1 round while the animating force tests the claim.

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