Horned Defender
About
Massive herbivorous dinosaurs with three great horns and a protective bony frill, their aggressive nature makes them dangerous even to large predators. These ancient defenders can charge with incredible speed, using their horns to gore enemies and their massive weight to trample prone foes.
Stats
Save Rolls
Traits
Special Attack
Gore: piercing, melee 10 ft, +1 to hit, 4d8+6, 3d10+6. Gore Attack: elemental, melee 15 ft, save Dex Quick, damage or condition, cooldown 2 rounds. Quake Stomp: physical, 10-ft burst, save Dex Quick, knocked prone, cooldown 2 rounds.
Special Defense
Natural Armor: defense, hide/scales deflect blows better than flesh. Trampling Charge. Senses: Night Vision (60 ft).