Hobgoblin
About
Disciplined goblinoid soldiers who prize rank, order, and the crushing efficiency of a drilled war-band. Each fights better shoulder to shoulder, trusting the blade beside it to cover the killing blow.
Stats
Save Rolls
Traits
Special Attack
Longsword: slashing, melee 5 ft, +2 to hit, 2d6+3 slashing. Martial Tactics: once per turn the hobgoblin deals an extra 2d6 damage to a creature it hits that has one of its allies within 5 ft.
Special Defense
Disciplined: has +2 to saves against fear while it can see an allied commander. Senses: Night Vision (60 ft).