Goatman
About
The Goatman is a horned, upright predator associated with lonely bridges, rail cuts, forest roads, and places where local warnings become dares. Witnesses describe a human torso, goat legs, and an axe or heavy tool taken from an earlier victim. It mimics voices from beyond the light, separating whoever answers before charging from cover.
Stats
Save Rolls
Traits
Special Attack
Voice Beyond the Light: one creature within 40 ft makes a Mind save or moves 15 ft toward the voice. The Goatman may then charge and make its 3d6+4 strike.
Special Defense
Stay Inside the Light: Voice Beyond the Light cannot move a creature away from two adjacent allies carrying light. Crossing the warned boundary in daylight removes its DR.