Glass Mask Strategist
About
A masked commander whose glass face shows you your own reflection while it decides the part you will play in losing. It rarely strikes directly, preferring to move its allies a half-step ahead of yours. Watch it watch you - once it has seen you miss or falter, it reads the gap and turns one of your own number against the line.
Stats
Save Rolls
Traits
Special Attack
Rapier Command: piercing, melee, +5 to hit, 2d8+4. Reflected Order: one ally within 60 ft moves/attacks immediately or one enemy saves Wis Mind or hesitates, cooldown 3 rounds.
Special Defense
Glass Read: gains +2 to hit a creature after watching it miss or fail a save. Shattering the mask removes command abilities for 1 round. Senses: Twilight Sight.