Giant Snail
About
A giant snail carries a shell broad enough to block a passage. It grazes on fungus and masonry, withdrawing completely when threatened and waiting longer than most attackers can afford.
Stats
Save Rolls
Traits
Special Attack
Stone Rasp: bludgeoning, melee 5 ft, +1 to hit, 1d8+2. It deals double damage to wooden doors, plaster and crumbling stone.
Special Defense
Withdraw: instead of attacking, it retreats into its shell and gains DR 5 and +2 Tough. Fire or salt applied inside the shell forces it out at the beginning of its next turn.