Djinni
About
Proud beings woven from wind and sky, free-spirited and quick to both laughter and offense. A djinni rides the storm it makes, scattering enemies on screaming gales.
Stats
Save Rolls
Traits
Special Attack
Wind Strike: bludgeoning, melee 5 ft, +5 to hit, 2d6+5 bludgeoning (three slams). Whirlwind: control, 60 ft, save Dex Quick, 3d8 bludgeoning and hurled 20 ft on a failed save, cooldown 3 rounds.
Special Defense
Elemental Air: resists lightning and thunder; flies at fast speed and can become a gust of wind to slip through any gap. Senses: Night Vision (60 ft).