Couatl
About
Radiant feathered serpents sent to guard sacred places and noble bloodlines, benevolent but utterly without mercy toward true evil. Their bite carries a sleep that ends most fights before they begin.
Stats
Save Rolls
Traits
Special Attack
Bite: piercing, melee 5 ft, +5 to hit, 2d6+4 piercing and save Con Tough or fall into a magical sleep for 1 minute, cooldown 2 rounds. Constrict: control, melee 5 ft, save Dex Quick, held and 2d6 crushing each round on a failed save, cooldown 2 rounds. Spellcasting (Cleric, caster level 7): innate divine magic of healing, warding, and revelation.
Special Defense
Magic Resistance: +2 to saves against spells. Shielded Mind: immune to scrying and to having its thoughts read. Flight: flies at fast speed. Senses: Thermal Vision (60 ft), Keen Smell.