Air Elemental
About
A roaring vortex of living wind, formless and impossible to pin down, that batters foes from every side at once. It is here as a breeze and gone as a gale.
Stats
Save Rolls
Traits
Special Attack
Slam: bludgeoning, melee 10 ft, +4 to hit, 2d8+5 bludgeoning (two buffets). Whirlwind: control, the elemental becomes a cyclone, save Dex Quick, 3d8 bludgeoning and knocked prone on a failed save, cooldown 3 rounds.
Special Defense
Air Form: can enter any space and squeeze through the smallest gap; resists nonmagical damage. Flight: hovers and flies at very fast speed. Senses: Night Vision (60 ft).