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334 monsters found

Aberrant Hunter

HP: 58 AC: 14 DR: 0 Attack: 2d8+2
Lurking hunters found in caverns and dungeons, their rasping tongues flicking like whips as they drag prey screaming into the dark.

Abyrion Border Strider

HP: 33 AC: 12 DR: 0 Attack: 1d10+2
Born where forests darken into the abyssal wilds, Border Striders carry messages for ancient spirits and guard the invisible thresholds of nature. Ash-bright hooves mark every line they patrol. They offer a single warning before charging through anything that defies the wild's domain.

Addlick

HP: 42 AC: 14 DR: 0 Attack: 1d4+2, 1d4+2
A winged cat that drops like thunder, pinning prey with a single shocking impact.

Adlet

HP: 55 AC: 15 DR: 1 Attack: 2d6+3, 2d6+3
Human from the waist up, dog from the waist down, and the legs are the problem. An adlet runs down a sled team over open ice and is not winded at the end of it. They came from a woman and a dog and there were ten of them, five sent across the sea and […]

Aigamuxa

HP: 70 AC: 14 DR: 1 Attack: 3d6+3
It has eyes, and they are on the soles of its feet. To look at anything it must stop, drop forward onto its hands and lift one foot into the air behind it, which it does with the resigned efficiency of a creature that has been doing this its whole life. In the dunes it […]

Alkonost

HP: 110 AC: 18 DR: 3 Attack: 3d6+4
An Alkonost is a great bird with the face and voice of a woman, carrying songs of divine joy across winter shores. Those who hear her may forget hunger, duty, and danger while following the music toward the sea. Malice is absent from her song, yet her experience of bliss leaves little room for mortal […]

Alligator

HP: 34 AC: 12 DR: 2 Attack: 2d6+2
An alligator waits where dark water meets a firm bank, leaving only its eyes and nostrils exposed. It attacks the first creature that kneels, wades or turns away, then uses the water to make resistance difficult. Old animals learn the repeated paths of livestock and travelers and may remain beside one crossing for years.

Allosaurus

HP: 130 AC: 15 DR: 1 Attack: 2d10+4, 1d8+4
The classic great hunter of its age, wielding a gaping jaw like a serrated hatchet that it swings down into prey and tears free. It hunts alone or in loose, squabbling packs. It rules woodland and floodplain across a wide territory, scavenging as readily as it kills, and it will worry a great herbivore for […]