Properties
Damage
1d8
Bonus
+2 to hit and +2 damage
Uses
1d3 charges
Effect
Planted in the ground it cannot be pulled up by anyone but the wielder, and allies who can see the pennon roll their Mind saves against fear with +3. Each charge holds the pennon flying for one minute: every ally who can see it deals +2 damage with their own attacks on their own turns, and none of them can be driven back or made to flee. The pennon goes to plain undyed linen when depleted.
About
A war lance, its slit pennon of faded quarterings bound below the head and stiff with old rain.