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Dispatches from the table

Category: DN Guide

Rules insights, worldbuilding sparks, new releases, and practical ideas for your next session.

DN Guide

Day Cycles

A day runs from 6:00 AM to 5:59 AM the following morning. This defines when daily abilities reset, when spell preparation can occur, and…

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DN Guide

Combat Timing

In combat, 1 Round is about 5 seconds. 1 minute equal to about 12 Rounds. This conversion matters for spell durations, ritual casting, and…

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DN Guide

Magical Healing

Magical healing works differently from mundane medicine. Healing spells channel magical/ divine/arcane energy directly into the target rather than accelerating biological processes. The magic…

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DN Guide

Saving Rolls

When you cast a spell that allows a save, each target rolls once against that specific casting, no matter how many objects or effects…

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DN Guide

Trigger Spells

Some spells have a "Trigger" designation, meaning you can cast them as an instant reaction, interjecting them into the action as it unfolds.

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DN Guide

Magical Backlash

Sometimes magic bites back. Magical Backlash is a temporary harmful condition triggered by unstable or conflicting magic. This only occurs when a spell, magical…

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