Damage Type Descriptions
If you read fire damage, thunder damage, force damage, or similar descriptive terms in a spell, it's still physical damage and DR (Damage Reduction)…
Read the chapterRules insights, worldbuilding sparks, new releases, and practical ideas for your next session.
If you read fire damage, thunder damage, force damage, or similar descriptive terms in a spell, it's still physical damage and DR (Damage Reduction)…
Read the chapterWhen a spell scales with your level, the new value for the increased effect overwrites the original stat bonus. The scaling replaces the base…
Read the chapterWizards can learn new magic by recording and studying scrolls, spellbooks, glyphs, and other magical writings. This allows wizards to expand their repertoire beyond…
Read the chapterMagic Resistant and Spell Resistant are the same thing. These terms are interchangeable and refer to the same defensive property.
Read the chapterThroughout this guide, references to "undead, demonic, infernal, fiends, and other creatures from the lower realms" all describe beings originating from or connected to…
Read the chapterMagical darkness defeats even Night Vision and Twilight Sight, though Thermal Vision may still detect heat signatures and Dark Sense can ping presence within…
Read the chapterYou perceive heat contrasts, warm bodies, hot metal, cooling surfaces, even in total darkness. You can identify living creatures and recent tracks by temperature…
Read the chapterIn complete darkness, you have a 40% chance to sense that something is near within a 30-foot radius. You can attempt this once per…
Read the chapterOutdoors at night, you see in twilight, dusk, dawn, or under a clear full moon as though it were daytime. This ability doesn't function…
Read the chapter(True Night Sight): You see normally in natural darkness as if it were daylight. This works outdoors at night and in unlit areas underground.…
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