Skip to main content
Open Dungeons A free fantasy roleplaying game - go to the home page

Feycall

Wizard Spells Mystic Powers Level: 6
Feycall

Spell Details

Casting Time Turn
Range 60 feet
Duration Sustained, up to 30 minutes, plus 5 minutes per caster level
Target One point within range
Saving Throw None

Effect

You summon a powerful fey creature from the Feywild to aid you in battle. The summoned fey champion has 45 HP, +7 to hit, deals 2d8+5 damage, and has Quick 16 / Tough 16 / Mind 14. It follows your mental commands and can use fey abilities as determined by the DN.

Scaling

At 9th level, you can summon a more powerful fey with 65 HP, +9 to hit, deals 3d8+6 damage, and has Quick 17 / Tough 17 / Mind 15.

Special Notes

The summoned creature is friendly to you and your companions but may have its own personality and goals.

0 Comments