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Open Dungeons A free fantasy roleplaying game

Facade Veil

Wizard Spells Mystic Powers Level: 5
Facade Veil

Spell Details

Casting Time Turn
Range Self
Duration 4 hours, plus 30 minutes per caster level
Target Self and up to five willing creatures
Saving Throw None

Effect

You cloak yourself and your allies in a convincing illusion, letting each appear as any creature or object you choose. The disguise fools sight, sound, and casual scrutiny, and can be changed at will throughout the duration. It does not alter your true size or mass, and a creature that physically handles you - or that studies you with detection magic - may attempt a Mind save to spot the illusion, with a bonus if it already has reason to be suspicious.

Scaling

At 6th level, up to eight creatures. At 9th level, up to twelve creatures, and each may wear a different disguise.

Special Notes

The illusion ends on any creature the moment it attacks or casts a spell that affects enemies. True-seeing magic such as Sight Beyond Veils still pierces it. Illusion effects ignore DR.

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