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Open Dungeons A free fantasy roleplaying game

Ward of Denial

Cleric Spells Sacred Powers Level: 4
Ward of Denial

Spell Details

Casting Time Turn
Range Touch
Duration 30 minutes, plus 5 minutes per level
Target Up to 4 creatures
Saving Throw None

Effect

You protect the targets against specific types of magical effects. Choose one school of magic when casting (Illusion, Enchantment, Necromancy, etc.). The targets gain +4 on saves against spells of the chosen school and reduce damage from those spells by 3.

Scaling

At 6th level, you can protect against two schools of magic simultaneously. At 9th level, the targets gain immunity to spells of the chosen school that are 3rd level or lower.

Special Notes

The protection appears as a shimmering barrier of the opposite magical energy. The DN determines the school classification of magical effects in ambiguous cases. When a spell is untyped/ambiguous, the DN assigns a school before the save is rolled. Doesn't stack with other save-boosting or DR-boosting spells—use the best.

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