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Open Dungeons A free fantasy roleplaying game

Soul Anchor

Cleric Spells Sacred Powers Level: 4
Soul Anchor

Spell Details

Casting Time 2 Turns
Range Touch
Duration 8 hours
Target One creature
Saving Throw None

Effect

You anchor the target's soul firmly to their body, protecting them from effects that would separate or displace it. The target is immune to possession, soul trapping, level drain, and effects that would move their consciousness to another body or realm.

Scaling

At 6th level, the target also gains +3 to saves against all Mind effects. At 9th level, if the anchored creature dies, their soul lingers for 16 hours, allowing resurrection or similar rites to succeed without penalty.

Special Notes

The anchoring manifests as silver threads binding the soul to key points of the body. This protection persists even if the target is unconscious or incapacitated. The spell does not function on undead or constructs, as such beings lack a living soul to bind. If cast on a dying creature, it prevents the soul from drifting for the duration but does not prevent physical death.

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