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Monster Trove for Seasoned Adventurers

Young Earth Titan

Huge

About

Young zaratans born from earthquakes, about the size of small hills. These dim-witted elementals concern themselves only with food, moving slowly across terrain in search of the best territory while being very territorial when provoked.

Stats

HP 162
AC 20
DR 0
Attacks 2
Attack: 3d8+7, 2d10+7

Save Rolls

Quick 0
Tough 7
Mind -3
Default Save TN (based on HP): 8

Traits

Alignment: Impartial Impartial (Wanderer)
Intelligence: Animal (1)
Magic Resistance: -
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Special Attack

Slam: bludgeoning, melee 10 ft, +3 to hit, 3d8+7, 2d10+7. Bite: elemental, melee 5 ft, save Dex Quick, damage or condition, cooldown 2 rounds. Spew Debris: elemental, 30 ft, save Dex Quick, damage or condition, cooldown 2 rounds. Spit Rock: elemental, 30 ft, save Dex Quick, damage or condition, cooldown 2 rounds. Quake Stomp: physical, 10-ft burst, save Dex Quick, knocked prone, cooldown 2 rounds.

Special Defense

Ground-shaking Movement. Magic Weapons: quality, its weapon attacks count as magical for overcoming DR. Fortress Breaker. Senses: Vibration Sense (feels movement, 90 ft), Night Vision (90 ft).

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