Werewolf
About
When the moon swells, it stops pretending. It knows your door and your dog. By daylight it wears a neighbor's face and a neighbor's worries; by moonlight it hunts the people that face was fond of, and the few it leaves alive rarely stay human for long. Steel barely troubles it - silver and fire are the only arguments it respects.
Stats
Save Rolls
Traits
Special Attack
Bite: piercing, melee 5 ft, +2 to hit, 1d8+3, 1d8+3. Rake & bite (slashing/piercing, 5 ft). Infectious Bite: save Con Tough; on fail, moon-sick—DM adjudicates curse.
Special Defense
Moon-blood: +2 to checks to track by scent; -2 vs. silvered weapons. Senses: Night Vision (60 ft).