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Open Dungeons A free fantasy roleplaying game
Monster Trove for Seasoned Adventurers

Verdant Guardian

Large

About

Massive humanoid figures formed entirely of living wood and leaves, their bodies covered in moss and flowers that bloom and wither with the seasons. These protectors of the natural world can command plants to grow and attack, their connection to nature making them nearly immortal in forested areas.

Stats

HP 120
AC 16
DR 0
Attacks 2
Attack: 2d10+4

Save Rolls

Quick 2
Tough 4
Mind 2
Default Save TN (based on HP): 10

Traits

Alignment: Impartial Kind (Mediator)
Intelligence: High (13-14)
Magic Resistance: +4 to saves vs. spells
Verdant Guardian - Image Coming Soon

Special Attack

Root Slam: bludgeoning, melee 5 ft, +3 to hit, 2d10+4. Vine Whip: elemental, melee 10 ft, save Dex Quick, damage or condition, cooldown 2 rounds. Nature's Wrath: elemental, 30 ft, save Dex Quick, damage or condition, cooldown 2 rounds.

Special Defense

Plant Growth. Regeneration: healing, regains HP each round, suppressed by specific damage types noted in the stat block. Senses: Vibration Sense (feels movement, 30 ft), Dark Sense (30 ft).

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