Treant
About
Ancient trees woken to a slow, deep awareness, guardians that stand watch over the oldest forests and crush anything that threatens their groves. At rest they are indistinguishable from ordinary timber.
Stats
Save Rolls
Traits
Special Attack
Slam: bludgeoning, melee 10 ft, +5 to hit, 3d6+7 bludgeoning (two limbs). Rock Throw: bludgeoning, 60 ft, save Dex Quick, 3d10 bludgeoning (half on a save), cooldown 2 rounds. Rouse the Wood: control, awakens up to two nearby trees to fight at its side for 1 minute, cooldown special.
Special Defense
Bark Hide: resists nonmagical bludgeoning and piercing damage. False Appearance: while motionless, cannot be told from a normal tree. Fire Vulnerability: takes double damage from fire. Senses: Vibration Sense (feels movement, 90 ft), Dark Sense (30 ft).