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Monster Trove for Seasoned Adventurers

Treant

Huge

About

Ancient trees woken to a slow, deep awareness, guardians that stand watch over the oldest forests and crush anything that threatens their groves. At rest they are indistinguishable from ordinary timber.

Stats

HP 230
AC 16
DR 3
Attacks 2
Attack: 3d6+7, 3d6+7

Save Rolls

Quick -1
Tough 7
Mind 2
Default Save TN (based on HP): 5

Traits

Alignment: Wild Kind (Liberator)
Intelligence: High (13-14)
Magic Resistance: -
Treant - Image Coming Soon

Special Attack

Slam: bludgeoning, melee 10 ft, +5 to hit, 3d6+7 bludgeoning (two limbs). Rock Throw: bludgeoning, 60 ft, save Dex Quick, 3d10 bludgeoning (half on a save), cooldown 2 rounds. Rouse the Wood: control, awakens up to two nearby trees to fight at its side for 1 minute, cooldown special.

Special Defense

Bark Hide: resists nonmagical bludgeoning and piercing damage. False Appearance: while motionless, cannot be told from a normal tree. Fire Vulnerability: takes double damage from fire. Senses: Vibration Sense (feels movement, 90 ft), Dark Sense (30 ft).

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