Storm Lizard
About
Hybrids of wingless blue dragons and rhinoceroses, with horns that crackle with electricity. These storm lizards hunt by charging and goring their prey, then finishing them off with bites and stomps.
Stats
Save Rolls
Traits
Special Attack
Bite: piercing, melee 5 ft, +2 to hit, 2d8+5, 2d10+5, 2d6+5. Bite: elemental, melee 5 ft, save Dex Quick, damage or condition, cooldown 2 rounds. Electricity Breath: elemental, 30-ft cone, save Con Tough, heavy damage, cooldown 3 rounds. Gore: elemental, melee 10 ft, save Dex Quick, damage or condition, cooldown 2 rounds. Quake Stomp: physical, 10-ft burst, save Dex Quick, knocked prone, cooldown 2 rounds.
Special Defense
Trampling Charge. Senses: Night Vision (60 ft), Keen Smell.