Skip to content
Open Dungeons A free fantasy roleplaying game
Monster Trove for Seasoned Adventurers

Star Golem

Large

About

A animated shrine-metal that hums a low note that stiffens ally spines and loosens enemy grips. A thin, pitiless light halos it, showing every flaw around it. It circles for an opening and punishes hesitation.

Stats

HP 70
AC 14
DR 2
Attacks 1
Attack: 2d8+2

Save Rolls

Quick 0
Tough 3
Mind 2
Default Save TN (based on HP): 13

Traits

Alignment: Orderly Impartial (Arbiter)
Intelligence: High (13-14)
Magic Resistance: -
Star Golem - Image Coming Soon

Special Attack

Slam: bludgeoning, melee 5 ft, +3 to hit, 2d8+2. Searing Touch: radiant, 10 ft, save Wis Mind, damage or condition, cooldown 2 rounds. Sapping Cry: 30 ft, save Wis Mind; on failure target suffers -1 to attack rolls for 1 round.

Special Defense

Hardened Hide: reduce the first point of slashing damage each round. Second Wind: once per fight, regain 1d6 HP at the start of its turn. Senses: Vibration Sense (feels movement, 60 ft), Night Vision (60 ft).

Leave a Comment

0 Comments

Comments are kept focused and respectful.
Maximum 1000 characters. All comments are reviewed before appearing.
Please do not include any URLs or website addresses in your comment.

Please do not include your email address here.
1000 characters remaining
Type OD to confirm you are not a bot: