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Monster Trove for Seasoned Adventurers

Star Golem

Large

About

A animated shrine-metal that hums a low note that stiffens ally spines and loosens enemy grips. A thin, pitiless light halos it, showing every flaw around it. It circles for an opening and punishes hesitation.

Stats

HP 70
AC 14
DR 2
Attacks 1
Attack: 2d8+2

Save Rolls

Quick 0
Tough 3
Mind 2
Default Save TN (based on HP): 13

Traits

Alignment: Orderly Impartial (Arbiter)
Intelligence: High (13-14)
Magic Resistance: -
Star Golem - Image Coming Soon

Special Attack

Slam: bludgeoning, melee 5 ft, +3 to hit, 2d8+2. Searing Touch: radiant, 10 ft, save Wis Mind, damage or condition, cooldown 2 rounds. Sapping Cry: 30 ft, save Wis Mind; on failure target suffers -1 to attack rolls for 1 round.

Special Defense

Hardened Hide: reduce the first point of slashing damage each round. Second Wind: once per fight, regain 1d6 HP at the start of its turn. Senses: Vibration Sense (feels movement, 60 ft), Night Vision (60 ft).

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