Scylla
About
Scylla waits in the cliff opposite Charybdis, her upper body rising above a ring of ravenous heads. Ships that steer away from the whirlpool pass beneath her reach, and she takes exactly what the narrow water gives her.
Stats
Save Rolls
Traits
Special Attack
Six Ravenous Heads: piercing, melee 30 ft, +6 to hit, 3d10+5, up to six times each round against different targets. A creature hit is lifted from the deck and restrained until it wins a Strength Chance Roll or the attacking head takes 15 damage.
Special Defense
One Body, Six Necks: each head has AC 16 and 25 HP. Destroying a head removes one attack without reducing Scylla's HP. She cannot reach a vessel hugging the far edge of the strait, though doing so brings it within Charybdis's pull.