Sand Scorpion
About
A living scorpion nested in the dune sand, smaller than the temple's divine constructs but venomous where they were merely mechanical. It burrows when wounded and resurfaces for one last strike.
Stats
Save Rolls
Traits
Special Attack
Sting: piercing, melee, +3 to hit, 1d6 piercing and 1d6 poison on a failed Con Tough save. Claw: bludgeoning, melee, +2 to hit, 1d4 bludgeoning.
Special Defense
Burrower: at 4 hit points or fewer it digs into the sand and resurfaces one round later for a surprise attack. Senses: Night Vision (60 ft), Vibration Sense (feels movement, 30 ft).