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Monster Trove for Early Adventurers

Sand Scorpion

Medium

About

A living scorpion nested in the dune sand, smaller than the temple's divine constructs but venomous where they were merely mechanical. It burrows when wounded and resurfaces for one last strike.

Stats

HP 12
AC 12
DR 0
Attacks 2
Attack: 1d6, 1d4

Save Rolls

Quick 2
Tough 1
Mind -3
Default Save TN (based on HP): 16

Traits

Alignment: Wild Impartial (Seeker)
Intelligence: Animal (1)
Magic Resistance: -
Sand Scorpion - Image Coming Soon

Special Attack

Sting: piercing, melee, +3 to hit, 1d6 piercing and 1d6 poison on a failed Con Tough save. Claw: bludgeoning, melee, +2 to hit, 1d4 bludgeoning.

Special Defense

Burrower: at 4 hit points or fewer it digs into the sand and resurfaces one round later for a surprise attack. Senses: Night Vision (60 ft), Vibration Sense (feels movement, 30 ft).

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