Sand-Born
About
Constructs of mummified remains packed together with sand - half mummy, half desert. They pass for dead soldiers until disturbed, then pull themselves upright like something learning to stand, and they do not look confused. They look hungry.
Stats
Save Rolls
Traits
Special Attack
Sand-Claw: bludgeoning, melee, +3 to hit, 1d8+2 bludgeoning; on a hit, sand adheres to the wound, lowering the target's AC by 1 until brushed off (one action).
Special Defense
Reforms from sand 3 rounds after destruction unless its remains are dragged away or burned. Immune to poison and disease. Senses: Vibration Sense (feels movement, 60 ft), Night Vision (60 ft).