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Monster Trove for Early Adventurers

Sand-Born

Medium

About

Constructs of mummified remains packed together with sand - half mummy, half desert. They pass for dead soldiers until disturbed, then pull themselves upright like something learning to stand, and they do not look confused. They look hungry.

Stats

HP 18
AC 14
DR 1
Attacks 1
Attack: 1d8+2

Save Rolls

Quick 0
Tough 2
Mind -2
Default Save TN (based on HP): 16

Traits

Alignment: Impartial Impartial (Wanderer)
Intelligence: Non-Intelligent (0)
Magic Resistance: -
Sand-Born - Image Coming Soon

Special Attack

Sand-Claw: bludgeoning, melee, +3 to hit, 1d8+2 bludgeoning; on a hit, sand adheres to the wound, lowering the target's AC by 1 until brushed off (one action).

Special Defense

Reforms from sand 3 rounds after destruction unless its remains are dragged away or burned. Immune to poison and disease. Senses: Vibration Sense (feels movement, 60 ft), Night Vision (60 ft).

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