Salamander
About
Serpent-bodied beings of living flame from the elemental fire, cruel mercenaries who wield red-hot spears and crush prey in a coil that sears as it constricts. Cold is the only thing they fear.
Stats
Save Rolls
Traits
Special Attack
Flame Spear: fire, melee 10 ft, +4 to hit, 2d6+5 piercing and 1d6 fire. Tail: bludgeoning, melee 10 ft, 2d8+5 bludgeoning and held on a failed Dex Quick save, then 2d6 crushing fire each round it holds, cooldown 2 rounds.
Special Defense
Fire Form: immune to fire; a creature that touches or holds the salamander takes 1d8 fire. Cold Vulnerability: takes double damage from cold. Senses: Thermal Vision (60 ft), Keen Smell.